| gears pf war 2 gamplay vid and interview with cliffy b . | |
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: gears pf war 2 gamplay vid and interview with cliffy b . Wed May 14, 2008 6:01 pm | |
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And here link to the interview . 5v5 online confirmed here _________________
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zappum

Joined : 03 Mar 2008 Posts : 82 Location : Northants. uk.
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Fri May 16, 2008 5:40 pm | |
| cool 5 on 5, more game modes, ect. hope it does not get messed about with to much online, i dont think it needs to much changing. I noticed old cliffy b has not said anything about sorting out the host advantage and lag yet?????? thats my big worry. _________________
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Sat May 17, 2008 3:49 pm | |
| im sure the online set up will be a huge improvement , but there will always be host advantage unless there dedicated servers which i doubt there will be due to it being 5v5 but i hoping i wronge.
also 4 player co-op confirmed , and some press dude see a menu option called whats up , but cliffy refused to say anything about it or that it even was on the menu screen lol. _________________
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zappum

Joined : 03 Mar 2008 Posts : 82 Location : Northants. uk.
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Mon May 19, 2008 6:09 pm | |
| Im sure a lot of the online problems will be sorted, they took a lot of stick with the lag ect, and they only added the online side of the first game as a last minute add on, not knowing that it was going to be such a big online hit. so i guess it was always going to have problems. _________________
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Wed May 21, 2008 10:40 am | |
| Another interview with Cliff Bleszinski More gears 2 info
these 2 quotes do it for me
| Quote: | | Oh, and that cheesy online technique of shotgun rolling to gib people is suddenly going to be less effective as bullets taken from the front will slow you down |
someone show damortheus that lol .
on host advantage ...... | Quote: | We have many, many optimizations planned for Gears 2 that will *drastically* reduce these issues as well as another few tricks up our sleeves that I'm not able to reveal quite yet. Trust me that it's really high on our list of things to make right.
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that made you happier zappum  _________________
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Sat May 24, 2008 12:53 pm | |
| multiplayer info
Really sounding good , a shield that can be used as extra cover and the ability to stick greneades on walls ect... ect.....
And a option to take screen shots and upload them to a web site ?????? _________________
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Sat May 24, 2008 9:49 pm | |
| The following is confirmed info on multiplayer and will be availible in next months official 360 mag in the uk .
i love the sound of it accept for one thing..... its slightly coming accross that if you go to chain someone from the side or front you maybe go straight in to a duel if they have there lancer equiped. now what is unclear is if they dont have there chainsaw going is it still a duel or does it need to be running ? the info suggest it will cut straight to the duel which is worrying , does this mean nolonger jumping oout from a corner and chainsawing someone that didnt know you where they ? if so that pretty much jaklas's game plan gone straight out the window
anyway check the following out but please get some tissue to wipe away the dribble..........
Ten person, 5v5 online multiplayer. Yes, Gears of War 2 will have a Halo-style matchmaking system.
There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming. Multiplayer game modes: - "Guardian" game mode: A remade version of Gears' Assassination game mode where the objective is still to kill the other team's leader, but players keep respawning as long as their leader is alive. Opponents' leader will be marked on the HUD to keep the game moving along. - "Wingman" game mode: You and a buddy team up, sharing a single character model in this five teams of two game mode. - "Meatflag" game mode: A CTF-style mode where the "flag" is actually an AI-controlled player who'll wander the map and attempt to kill anyone who gets near. To "capture" him, you'll have to first down, then escort him as a meatshield all the way back to your base, all while your opponents are trying to kill you and shoot at the "flag". Because, if shot at enough, your meatshield flag will break free, go berserk and deal out the pain. Respawning will be featured in this game mode as well as stats for the amount of kills the AI-controlled flag dished out Multiplayer maps: - Around a dozen maps will be included on disc. - "Gridlock": A remake of the Gridlock we've all come to know and love, but taken over by vegetation, old age and now featuring a beautiful sun-setting glow. - "River": Symmetrical map featuring a house and a sniper tower separated by (you guessed it) a river. - "Security": A long, thin map with "verandas" on each side that are sealed off by red laser bars. In the center of the map is a button to deactivate all the security for roughly 20 seconds.
Fishing moves when an enemy is downed: - "X" button: Traditional curb-stomp. - "B" button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.) - "Y" button: Flips your opponent over and let's you punch in their face ... UFC style. - "A" button: Use your enemy as a "meatshield" that limits your weapon choice to a pistol. And, yes, your meatshield can and will disintegrate in your arms after taking on enemy fire. If they don't get ripped apart, you can always dispense of your meatshield with a good old snap of the neck.
Random weapon location respawns will be used, but only for certain weapons not including power weapons, pistols or grenades.
All weapons have a variable amount of "stopping power" that'll slow down an opponent's running or diving abilities. Weapons: - Players will have the option of spawning with the chainsaw-equipped Lancer or the newly modified Locust Hammerburst. - "Scorcher" weapon: A flamethrower that we're promised will produce some uber-realistic fire. - "Medusa" weapon: A new Locust pistol that is said to be extremely powerful, pumping out five to six rounds per shot downing enemies in a few shots. Said to be the perfect compliment to a meatshielder. - "Hammerburst" weapon: Changed a bit, now requiring players to pump the trigger as fast as possible (think Halo 3's Carbine). Though, recoil will increase the faster it's fired.
Grenades: - Can be stuck to people, walls, the floor and any other surface to be used as a makeshift proximity mine. - As before, players will spawn with one smoke grenade. - Smoke grenade: Now carries a "stun" effect that "ragdolls any player within their blast radius". - Poison gas grenade: Spews poison that will kill anyone who lingers in its poisonous cloud.
Chainsaw Duels: - Whoever does the quickest amount of "B" button tapping will be victorious. - Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the "B" button mini-game. - No duel will occur if a player is chainsawed from behind. Instead, the sexy "butt to head" chainsaw animation will kick in giving the attacker and instant kill.
The cover system has been subtly reworked, where players' gun and body sit tighter to cover making it harder for your enemies to get an attacking angle. Bullet shields described as "metal bucklers" that can be carried as indestructible cover. The trade-off being that only a pistol can be wielded and movement is slowed dramatically. One benefit of the bullet shield is that it can be planted into the ground for mobile cover, though we're told enemies can kick it over if they get close enough. Once killed in a non-respawn game, players will enter a "dynamic battle-cam" that floats above the action. Also available (when dead) will be a Ghost Cam where players can view the action from the battlefield and take screenshots that can be uploaded online similar to Halo 3.
Hammerhead Grunt Locust revealed and named as such because of his shark looking helmet. The GoW2 Collector's Edition may include a weathered looking Polaroid of Dom's wife, the same one seen at the beginning of the game. Development on Gears 2 is roughly at 65% complete. Don't count on Call of Duty 4 style XP or perks, Cliff says they will not be adding these types of character building elements to the Gears universe. _________________
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zappum

Joined : 03 Mar 2008 Posts : 82 Location : Northants. uk.
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Sun May 25, 2008 12:00 pm | |
| it just keeps getting better and better. ITS SHAPING UP TO BE THE ALL TIME BEST ONLINE SHOOTER. _________________
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havocgb

Joined : 01 Mar 2008 Posts : 22
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Mon May 26, 2008 11:54 am | |
| Easy Zapps! Proof is in the pudding and most games we salivate over tend to promise much and deliver little...........  _________________
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Wed May 28, 2008 10:11 pm | |
| And it gets better check out this info from next months electronic gamer monthly.
| Quote: | There will be a screenshot capture in Gears of War 2 which will allow players to upload the images they take to a website and vote on submitted images. The photo-mode scores you in-game based on the action around you (think, Dead Rising). During the playtest, EGM spotted an Xbox LIVE status message that said someone at Epic was in Gears of War 2 watching a video–not playing a game. Saved film possibility? Epic is considering implementing a live onscreen ticker that displays how much damage you are dealing and how many points you earn per match. Gears of War 2 may offer A.I. bots for multiplayer to help fill the new 10-man limit. The dev team calls chainsaw kills from behind, “Chainsodomy” On the Subject of Weapons
“Gorgon Burst Pistol” is the official name of one of the newest weapons. The double-clipped handheld has a high rate of fire and shoots in short bursts for an extra punch while hiding behind a shield–meat or otherwise. “Scorcher” flamethrower detail: Power weapon, only appears once on a map (similar to the Boom Shot). Short burst weapon, perfect active reload increases its range. “Boltok Pistol” detail: Perfect active reload allows the old pistol to fire much faster. Epic says plenty of more weapons are on the way, including new additions to the superweapons class (alongside the Hammer of Dawn) which EGM speculates could include a mortar type of weapon. Got an enemy down? Attack! (Slightly different from the original article in X360)
‘X’ button: Curb Stomp — The original curb stomp kill returns ‘Y’ button: Execution — Longer to execute, so riskier, the executions are a sight. Race, and sometimes weapon, specific kills that promise to earn the expected ‘M’ rating. COG soldiers will punch an enemy to death, Locusts will rip off arms and beat an enemy with them and in the example for a Torque Bow specific kill the attacker will take the victim’s head and place it on a Torque Bow’s blade tip, then use his foot to pop it off. Wiiiiiiicked. ‘A’ button: Grab — Take a downed enemy and use them as a human shield. Considered dead as soon as it happens, the shield can actually respawn (if it’s allowed in that mode) and their body can take quite a bit of damage before disintegrating. The ‘B’ button ends the encounter with a neck-snap. ‘B’ button: Melee — End it quickly and without all the flash. Got knocked down? Oh noes! Defend Yo’ Self!
‘R’ Trigger: With Grenade Equipped — Martyrdom Had a frag grenade equipped when you got cut down? Wait for an enemy to approach for a killing move (listed above) and make them pay. Press the ‘R’ Trigger to detonate your frag and send you both into oblivion in a wet, gooey mess. ‘R’ Trigger: Without Grenade Equipped — Raise your hand and request assistance from your squad. Doing so will flash your ‘man down’ icon for friends to spot. ‘A’ button: Crawl — Crawl to safety as you bleed out. Your dragging body will leave a trail behind you and you will eventually die, unless someone comes to revive you … which we hope still doesn’t look like a firm pat on the back.
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zappum

Joined : 03 Mar 2008 Posts : 82 Location : Northants. uk.
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Sun Jun 01, 2008 10:30 am | |
| bloody hell.... havocs alive.lol i know what your saying havoc and i keep saying the same thing to rogue, about it could disapoint. I think gow major plus point was that it was a simple online game with some very good inovations, such as the active reload, bleed out time ect. my only worry with gow 2 is that they, put to much in and forget whats made it a classic shooter.  _________________
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Jaklas
Joined : 02 Mar 2008 Posts : 36
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Tue Jun 03, 2008 6:42 am | |
| whose Havoc ? ,Zappum.Is that someone we've played with online cos i sure cant remember Bung in Gears Havoc m8  |
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havocgb

Joined : 01 Mar 2008 Posts : 22
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Sun Jun 08, 2008 12:56 pm | |
| Sorry guys, you know the multiplayer on gears annoys the hell out of me most of the time. Will def be getting gears 2 on the strength of the single player alone so the multiplayer has got to be much improved with its well publicised issues if i am to be a regular player on it. Was playing GTA4 quite a bit and been having trouble getting MP games on that which has also been quite frustrating. Anyways picked up a cheap copy of ace combat 6 last weekend and whilst i prefer my flight games to be more sim like am quite enjoying it!  _________________
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Jaklas
Joined : 02 Mar 2008 Posts : 36
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RogueHALLINAN Admin

Age : 32 Joined : 01 Mar 2008 Posts : 112 Location : SE LONDON
 | Subject: Re: gears pf war 2 gamplay vid and interview with cliffy b . Wed Jun 25, 2008 8:48 pm | |
| ran out of tissues .............. nice find m8
love the tourque bow exacution _________________
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| gears pf war 2 gamplay vid and interview with cliffy b . | |
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